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LEVEL DESIGNER
Spite: The Drained Hollows
Hack n' Slash
The god has drained the swamp from its water and created a maze with high root walls. You're sent to investigate where the water went and to get rid of the corrupted animals.
Our group logo

PROJECT OVERVIEW
The team:
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3 Level Designers
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4 Game Artists
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2 Animators
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5 Game Programmers
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3 Technical Artists
Production time:
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14 weeks half-speed = Around 280 hours.
Engine/Editor:
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In house engine
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Unreal Engine 4
My contribution
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Level Designing all levels together with LD colleagues
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Story & Level Taskforce
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Scripted Event Taskforce
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Metrics Taskforce
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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