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LEVEL DESIGNER
Mecha Maki
Shoot-em-up
A skilled sushichef voyages down to the deepest part of the ocean to get hold of the most desirable ingredients. Through his journey he must fight against mechanical aquatic lifeforms.

Our group logo
PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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2 Animators
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6 Game Programmers
Production time:
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8 weeks half-speed = Around 160 hours.
Engine/Editor:
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In house engine
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Tiled
My contribution
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Level Designing all levels together with LD colleagues
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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