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Mecha Maki
Shoot-em-up

A skilled sushichef voyages down to the deepest part of the ocean to get hold of the most desirable ingredients. Through his journey he must fight against mechanical aquatic lifeforms.

Our group logo

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 6 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine/Editor:

  • In house engine

  • Tiled

My contribution

  • Level Designing all levels together with LD colleagues

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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