top of page

LEVEL DESIGNER
Chlorofall
2D Top Down Adventure
Play as the last sapling with an axe in hand, hack and chop your way through corruption to cleanse the world tree

Our group logo
PROJECT OVERVIEW
The team:
-
2 Level Designers
-
4 Game Artists
-
2 Animators
-
5 Game Programmers
Production time:
-
8 weeks half-speed = Around 160 hours.
Engine/Editor:
-
In house engine
-
Level Design Toolkit
My contribution
-
Level Designing all levels together with LD colleagues
-
Quest Design
-
Gameplay Taskforce
-
Enemy Taskforce
-
Metrics Taskforce
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
Chlorofall
bottom of page